top of page
IN HARMONY
ROLE
Mechanics and Puzzle Designer
DESCRIPTION
My senior capstone project, where I worked on a team with thirty other students as one of the designers. During the early stages of development, I was responsible for designing mechanics like the switch and moving blocks. As our game became more fleshed out, I became a level designer, designing and revising levels that both introduce our mechanics and challenge the player's problem-solving abilities.
Development lasted from September 2024 to May 2025.
GAME TRAILER
LEVELS I DESIGNED
bottom of page